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1994-10-03
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2KB
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35 lines
Short: create an endless coil type object
Type: gen/pc
Author: R. Bryerton
Uploader:
COIL.EXE v2.1 9/14/93 R. Bryerton
Description:
COIL.EXE is a simple utility to create an endless coil type object for
the Persistance of Vision (PoV-Ray v1.0) and Polyray v1.6 raytracers.
COIL.EXE will also export to Connect the Dots and WORM file formats.
It is set up to create coiled strings of spheres that twist about a
circle a number of times and terminate at the point of origin. It generates
a data file to be called from the users main PoV or Polyray input script
file or as an input file for CTDS or WORM.
Files included:
COIL.EXE DOS executable program v2.1
COIL.CPP C++ source code for coil.exe v2.1
COIL.INC Example generated data file of the default coil object
COIL.POV Example PoV v1.0 main script file that calls COIL.INC
COIL.PI Example Polyray main script file set up for a default coil
COIL.MAK MS C++ v8.00 make file for COIL.CPP v2.1
COIL.DOC This file
COIL_V20.C Origional v2.0 C source code
COIL_V20.PRJ Origional BC++ v3.1 project file for COIL.C (v2.0)
COIL_V20.MAK Origional BC++ v3.1 make file for COIL.C (v2.0)
These last 3 files must be renamed from COIL_V20 to COIL in order for
the respective PRJ and MAK files to function correctly w/the BC++ v3.1
compiler. I have included these original files because the COIL.EXE v2.1
program is based upon them. -R. Bryerton 9/14/93